WATER
4Lion Alligator
Archetype:
Alligator
ATK:
1900
DEF:
200
View:
3295
While you control a Reptile-Type monster (other than this card), if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Lion Alligator — Power Evaluation
Final Score: 41 ± 5 · Confidence: Medium
- Intrinsic: 44 · Deck: 42 · Meta: provisional
- Primary role: Material body · Secondary: Extender
Why it scores here
Lion Alligator is a Level 4 Reptile body providing modest passive support through piercing battle damage. While the 1900 ATK and WATER attribute make it serviceable Xyz/synchro material for Reptile strategies, it generates no card advantage, requires another Reptile to function, and lacks any disruption or multi-zone utility. The high ATK does not elevate the score—its narrow conditional requirement and reliance on attacking into DEF-position monsters limit practical impact.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Only accessible via normal summon or generic Level 4 routes; no search effects or archetype tutor support prevent reliable access (verified from card text). |
| Combo & Conversion | 25 | Zero combo board appearances and no text-based combo generation; the effect only triggers when you attack with another Reptile into DEF-position monsters (observed from combo data showing 0 total appearances). |
| Resource Economy | 40 | No card advantage, draw, refuel, or recursion; pure body slot with no net resource swing (inferred from effect requiring setup without generating value). |
| Effect & Interaction | 15 | Piercing battle damage offers no disruption, negation, or removal and only applies when the player is already attacking with Reptiles—irrelevant on defense (inferred from conditional battle effect). |
| Material Utility | 65 | Clean Level 4 Reptile with 1900 ATK and WATER attribute; solid Xyz/synchro fodder for Reptile strategies even when negated (verified from card type, level, and archetype). |
| Resilience & Flexibility | 25 | Pure beatstick with no protection, recovery, or multi-zone presence; easily removed and fully inactive if no other Reptile is on field (inferred from card text requiring another Reptile monster). |
| Deck-Building Efficiency | 40 | Requires another Reptile present to unlock effect; standard main deck slot cost for a normal summon body with no search support or gatekeeping (observed from single 2022 casual Reptile deck sample). |
Calculation
Weight profile: Material body primary role. Intrinsic ≈ 44, Deck ≈ 42, Meta = provisional. Modifiers: Limited meta presence (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Clean Level 4 Reptile material for synchro and Xyz summoning
- Decent 1900 ATK for a normal summon body
- Piercing damage enables beatdown in Reptile-heavy boards
- No text clutter or awkward self-restrictions
Weaknesses
- Requires another Reptile to activate effect; severely limiting in isolation
- Generates zero card advantage or resource refuel
- No disruption, negation, or removal capability
- Entirely dependent on attacking with other Reptiles
- Vulnerable to removal with no self-protection or recovery
- Only accessible via normal summon; no search routes available
- Conditional effect leaves it dead if the field lacks another Reptile
Counters / choke points
- Any removal effect targeting it on field
- Opponent establishing strong board control
- Hand traps or negation on Normal Summon
- Effects that prevent attacks (e.g., stun effects, skill drain)
Best use
Beatstick body with conditional Reptile support. Decks: Reptile casual/rogue builds. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: 'While you control a Reptile-Type monster (other than this card), if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent' (from card description); Level 4, WATER attribute, Reptile race, 1900 ATK / 200 DEF (from card frame); Archetype: Alligator (from card metadata)
- Observed: Appears in 1 casual Reptile deck dated 2022-09-08 with mixed Reptile support cards (from deck data); Top deck partners include Venom Boa, Reptilianne Scylla, Masked Dragon, and other Reptile bodies (from deck data.top partners); Not a top card across any format; zero competitive rankings (from top-card data)
- Inferred: Effect requires another Reptile on field to activate, severely limiting standalone value (from card text conditional requirement); Zero combo generation due to passive battle effect and no card advantage text (from absence of combo evidence + text mechanics); Material utility as Level 4 Reptile body for Xyz/synchro summoning (from card type, level, archetype, and body role); Limited accessibility outside dedicated Reptile decks (from requirement for Reptile archetype support and lack of search effects)
- Data gaps: No combos supplied — combo conversion is text-only inference No guides supplied — human context on role is absent No banlist token — assumed 3 copies (unlimited) No usage statistics (StatisticsCard) — archetype inclusion % inferred from single 2022 deck only Very old deck evidence (2022) — no contemporary meta presence confirmed Limited evidence base (only 1 deck, 0 combos, 0 guides) — confidence reduced to medium






